I am constantly trying to learn new things... mostly how to make our games better... so, when the publisher, Packt Publishing, was looking for people to review a new book of theirs on Game development, I was interested.
they made it very easy to read and review, with their online reading, downloading and send to kindle options.
After reading this book, overall I would say that I enjoyed it and found it useful. There is a lot of very good information on using the DirectX APIs and creating games from. Also, a plethora of info on the pipeline and the behind-the-scenes behavior of game rendering and display. I would say that this is a great read for anyone looking to get into making games and perhaps they don’t know where to start.
That being said, that are a few things that readers should know; This book is based in C++ and you should have a very good handle on using C++ in windows development if you and going to attempt to use this book. Also, this book starts with 2d and sprites with limited 3d content.
There is an entire section of the book aimed at the windows store marketplace; Submission, and purchase structures; this is highly valuable for even a veteran Game maker.
Overall, I would recommend this book freely. It is worth it if you are interested in building Windows 8 store-styled games. Feel Free to take a look at it. Links: Packtpub Amazon